Peak Games


Peak was founded on a dream of creating a global consumer technology company from Istanbul. We started our journey in 2010 with the vision of planting seeds for the future.

Our goal at Peak is to gather people with high capabilities, strong values and a will to shape Peak’s story.

To start realising our big dreams, we chose mobile gaming as our first and main area of focus. Playing games is one of the few truly universal activities that transcends age, gender or nationality and we believe with the right product, we could reach billions of people worldwide.


Field of Activity



1 Billion $ +

The First Turcorn: Peak Games

Peak Games, Turkey’s first Turcorn to have great success in the international game market, is a leading mobile games company based in Istanbul, founded by Sidar Şahin in 2010.  The company, which designs and develops puzzle games for Android and iOS platforms, managed to receive an investment of 19.5 million dollars seven months after its establishment.[1] Within a short period of time, Peak Games achieved a rapid growth and attracted the attention of international market. In 2017, Peak’s card and okey game studio was sold to US game development giant Zynga for $100 million.[2] The Toon Blast and Toy Blast game series developed by Peak were among the top 10 best-selling games in the US, reaching more than 12 million active mobile users.[3] After being acquired by Zynga for $1.8 billion in 2020, Peak Games became Turkey’s first billion-dollar start-up, which we call a “Turcorn.”

First Turcorn’s contribution to the ecosystem:

The success of Peak Games has played an important role in leading Turkey past its peers to become the most invested country in Europe when it comes to investments in gaming ventures. An all-time high of $333 million of capital poured into 13 Turkish gaming ventures from January through June this year, according to data from the[4]  Peak Games has not only attracted the attention of foreign investors to Turkey but has also become a source of inspiration for game developers and contributed to the emergence of other ventures. The fact that 80 former Peak members have founded 65 startups, 28 of which were engaged in gaming, is a clear example of Peak Games’ contribution to the growth of Turkish game industry and thus to Turkey’s entrepreneurial ecosystem.


[1] Peak Games,

[2] “Zynga and Peak Games Announce Zynag’s Acquisition of Card Games Studio from Peak Games.” Zynga and Peak Games Press Release, 7 November 2017.

[3] Ibid.

[4] Turkish Startup Ecosystem Q2 2022,